AI Insights · Timothy · January 2024
Top 5 Gacha Games on Android in Belgium Q4 2023
Explore the performance of the top 5 Gacha games on the Android platform in Belgium during Q4 2023, with insights on downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 Gacha games on the Android platform in Belgium experienced varied performance in terms of downloads, revenue, and weekly active users. The data, provided by Sensor Tower, reveals interesting trends for each game.
Last War:Survival Game from FirstFun saw a significant increase in revenue, starting at $115 in late September and culminating at approximately $11.7K by the end of December. Downloads also followed an upward trajectory, beginning at 505 and peaking at 7.4K in early December before ending the quarter with 6.2K. Weekly active users rose from 925 to a high of 10.5K in early December, finishing the quarter with 9.9K.
Whiteout Survival by Century Games Pte. Ltd. maintained a steady revenue stream, fluctuating between $12.8K and $18K, ending the quarter at $16.6K. Downloads showed a gradual increase, starting at 1.5K and reaching 4.5K in the last week of December. The game also saw a consistent rise in weekly active users, growing from 8.4K to nearly 15K by the end of the quarter.
8 Ball Pool from Miniclip.com experienced variable revenue, with peaks and troughs throughout the quarter, starting at $3.9K and ending at $3.8K. Downloads fluctuated as well, ranging from 935 to 2.7K. The game’s weekly active users remained relatively stable, hovering around the 28K to 34K mark, with a slight peak in mid-December.
Hero Clash: Playtime Go by Glaciers Game showed a mixed performance. Revenue fluctuated, starting at $240 and reaching a high of $2K in late November before dipping to $1.6K at the end of December. Downloads were inconsistent, with significant peaks and valleys, starting at 190 and ending at 3.1K. Weekly active users followed a similar pattern, beginning at 247 and rising to 3.5K by the end of the quarter.
Gacha Life 2 by Lunime had steady download numbers, starting at 5.3K and gradually declining to 591 by the end of December. Despite having no revenue data, the game maintained a consistent weekly active user base, starting at 5.1K and slightly increasing to 4.9K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.